Bay Area OpenGL iPhone Class: Nov 19-20. "Regular Reader" Discount

Mobile Orchard’s iPhone OpenGL Programming Training Class is coming to Cupertino, CA on November 19-20.
Taught by gaming industry veteran and iPhone indie game developer Noel Llopis, this two day class is specifically designed to teach Cocoa-Touch/UIKit iPhone programmers how to create high-performance, 2D and 3D OpenGL applications on the iPhone.
About The Class
The class emphasizes practical knowledge and working code. You’ll write OpenGL apps showing 2D and 3D object rendering, animation, lighting, multitexturing, and point sprites. You complete the class with a solid basis in OpenGL that will allow you to learn more advanced topics on your own from the documentation and browsing the API.
About Noel
Whether this class, or his audacious start-to-finish overnight iPhone game jam, Noel’s made a reputation for accomplishing in a day or two what would normally take ages. Said Tylene Garrett, Professor of Computer Science/Programming Professor at the wonderfully named Transylvania University, “Don’t see how you did all this in two days.”
Jeff LaMarche, author of Beginning iPhone Development, said of him:
You’d be hard pressed to find someone who understands the mathematics of 3D graphics or how to use that knowledge to create great iPhone games better than Noel.

He created the Flower Garden app, and his console and PC game titles include The Bourne Conspiracy, Darkwatch, MechAssault 2, MechAssault, Battleship: Surface Thunder and Missile Command.
He writes a monthly column for Game Developer Magazine. His book, C++ For Game Programmers, rates 4.5/5 at Amazon. His blog, Games From Within, turns up second (after Wikipedia) when searching for game programmer on Google!
Discount
Regular readers of this site quality for a $200 discount off the price. Enter “mo” as a discount code when you register.

