Podcasts Turns 15, Earns Learner's Permit

When I sat down to start editing the next Mobile Orchard Podcast — an interview with the team behind Bump, the billionth app downloaded — I noticed we let a milestone pass unacknowledged: we’ve done 15 podcasts!
There’s a lot of great content in these podcasts. Here’s a quick episode guide:
Episode 1: Hampton Catlin — Hampton’s iWik was the first of the “made $50K” in a month succes stories. Hampton’s since joined WikiMedia as head of their mobile efforts.
Episode 2: Dr. Nic Williams — Legendary Ruby-turned-iPhone developer talks about iPhone data-model migrations, test driven development and webkit UIs.
Episode 3: Neil Mix, creator of Pandora’s iPhone App — Neil talks about the differences building Pandora’s player on the phone vs. the browser, audio streaming and memory management.
Episode 4: iPhone Backup Extractor, Measuring Temperature With Crickets — A double header interview with Padraig Kennedy, creator of the iPhone backup extractor, and Pete Schwamb, creator of an app that measures the temperature by listening for crickets chirping.
Episode 5: Brent Simmons, Creator of NetNewsWire — Mac indie icon talks about porting NetNewsWire to the iPhone, his anti-packrat philosophy and sync.
Episode 6: Instaviz creator Glen Low — Newton-like shape drawing/recognition, porting the OSS GraphViz libraries to iPhone, and screen drawing goodies in this interview.
Episode 7: Cocoa With Love’s Matt Gallagher — Matt talks about programatically driving the iPhone’s UI for automated testing.
Episode 8: The Tapbots, Creator of Weightbot — Weightbot won the “Best App Ever” award for “Most Original UI.” Interview about creating the UI and building buzz.
Episode 9: “Beginning iPhone Development” authors Dave Mark and Jeff LaMarche — What to learn before you start doing iPhone development, Interface Builder, Objective-C message passing, delegates and protocols, and MVC differences vs. web frameworks.
Episode 10: Loops App creator Michael Tyson — Loopy’s a creative app for creating a capella performances. Great deep content on iPhone audio and graphics programming.
Episode 11: Paul Cantrell on high performance graphics with a low-power CPU — Offscreen buffers, view drawing, reliance on the GPU and all kinds of details on how the iPhone manages beautiful UI on underpowered hardware.
Episode 12: Public Radio Tuner creators Bill Heyman and Damon Alison — Streaming audio programming models, image processing, and app-store submission black holes.
Episode 13: Flower Garden creator Noel Llopis — Noel went from a 200 person console shooter-game project to running a one-man indie game shop. We talk about game design for the iPhone, OpenGL vs. UIKit, and promotion strategy for games/entertainment apps.
Episode 14: Lessons In iPhone Game Marketing with Owen Goss — A treasure-trove of details and things to consider for indie game developers looking to earn a living building for the iPhone.
Episode 15: Three20 Project and Facebook Connect for iPhone creator Joe Hewitt — Applying web-like patterns to iPhone development, the fabulous Three20 project, graceful photo-choosers, and building an HTML/CSS rendering engine in Quarts are but a sample of what’s covered.
Some of these have audio issues — that’s what the tongue in cheek “Earns Learners Permit” part of the headline refers to — though the purchase of a professional mic and headset has improved later episodes (excluding the tragic last-minute it’s midnight on Sunday and I’ve been editing too long muddling up of Joe Hewitt’s interview).
Hope you’ve enjoyed these podcasts. Stay tuned for more.


congrats!