This Week in iPhone News – August 28/2009

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On August 28, 2009

iPhone: Learning the Ways of GPU from the Driver Code Excellent presentation by Unity Technologies on how to get the most out of the iPhone’s GPU.

Apple vs. Google, Who Will Control the iPhone? More details on why Apple rejected the Google Voice application recently.

Interview: Space Invaders iPhone’s Ishida Blasts to Infinity A great discussion on the recent iPhone game that celebrates the 30th anniversary of Space Invaders by its developer.

Getting Started with OpenGL ES 2.0 on the iPhone 3GS Another informative article from Noel Llopis on how to hit the ground running with OpenGL ES 2.0 on the iPhone 3GS. Reminder: the early registration discount on Noel’s Sept/Denver iPhone OpenGL Class ends next Friday.

Unity iPhone 1.5 Details on the latest release of Unity for the iPhone.

Gaming the App Store Controversial techniques on how to improve the popularity of your iPhone app on the iTunes App Store. Always a good idea to know what the competition may be doing to gain an advantage.

Screencast: iPhone Provisioning: Running Development Code On Your Phone – Free For 1 Week A great walkthrough on how to build and deploy an application on your iPhone.

iPhone Pro Tip: Launch Apps with Spotlight With the recent iPhone 3.0 upgrade, you now have a form of Spotlight in order to search for items on your iPhone. Use this tip to make it easier to find applications.

Behind 10 Eyebrow-Raising App Store Rejections Some examples of why certain applications get rejected from the iTunes App Store.

Tickets for 360i|Dev go up $100 Monday $499 Sunday, $599 Monday.

Pulling Back the Curtain on App Store Approvals Insightful article on what goes on behind the scenes at Apple regarding the approval of new applications submitted to the iTunes App Store.

iPhone, JSON, Flickr Tutorial – Part 1 Tutorial that combines iPhone and JSON in order to pull data from Flickr.

iPhone Soap Not the web-services kind.

Métro Paris application iPhone 3GS avec la réalité augmentée Video demo of one of the first approved iPhone applications to use the new augmented reality features available in iPhone 3.1.

Best Practices for Designing Mobile Applications Sound advice that applies to the iPhone and other mobile devices.

Augmenting Reality With Your Mobile Phone “AR” or augmented reality applications promise a whole new way to interact with information in the real world. O’Reilly Media recently interviewed the developers of “Nearest Tube” on how they designed their application.

Easter Egg for New Yelp iPhone Application Robert Scoble describes how to unlock the easter egg in the latest release of Yelp for the iPhone in order to try out its new “monocle” augmented reality feature that they supposedly are trying to sneak past Apple.

How To Make an iPhone App This new book on how to develop for the iPhone has its “Programming 101” section free online.

Send us your tips for next week’s column! Email team -at- mobileorchard.com

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