This Week in iPhone News – October 2/2009

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On October 2, 2009

The 360iDev Conference was this week: blog and Twitter coverage.

3 Tips That Might Get You Featured In The App Store

About iPhone Carrier Settings Updates in iTunes With the recent update from AT&T, iPhone 3G and 3GS owners can now send and receive MMS messages. Read on for information on how to enable it on your phone.

iPhoneGameJame: An Improptu Overnight Hackfest at 360iDev. Also touchArcade’s coverage.

Tweetie 2.0 See what is in store for the next version of the popular iPhone Twitter client, “Tweetie”.

360iDev: Cranking Up Floating Point Performance to 11 If you couldn’t make it to 360iDev, you can go over one of Noel Llopis’ presentations on how to get more performance out of floating point operations. Warning: contains assembly language.

Announcing The iPhone Recipies Community Book/Call For Submissions

Announcing iPhone Wax: Native UIKit iPhone Apps Written In Lua A great guide to setting up iPhone Wax and creating a sample project featuring a UITableView.

Test and Validate Your Designs On the iPhone Briefs is a framework for packaging concept screens and control schemes that run live on the iPhone and iPod Touch.

AP Stylebook iPhone App Launched Do a lot of writing? Take a look at this article announcing the new AP Stylebook iPhone App.

iPhone Now Owns 40% of Admob Network Usage Read on for some impressive statistics on the Admob network and the iPhone.

360iDev: Introduction to 2d Game Programming Using cocos2d A great session by Serban Porumbescu at this year’s 360iDev conference on how to get started using cocos2d for 2d game programming.

Earning a Living as an Independent Mobile Software Developer A great overview of what is involved in developing for mobile devices, including the iPhone.

The Independent Games Festival Mobile started accepting submissions. Submit your best iPhone game!

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