Speaking at 360iDev On Developer-Owned iPhone Businesses


On June 17, 2009

I’ll be speaking at the 360iDev conference. Here’s my rough-draft level-of-finish submission for the topic: Title Warm, Clothed and Fed: Developer Run iPhone Businesses. Description As developers, we bring a certain set of skills, biases and preferences to business. These act as a double edged sword; we make great business people when we play to […]

New In iPhone 3.0 Tutorial Series, Part 1: Shake To Undo/Redo, NSUndoManager



Happy iPhone 3.0 release day! To celebrate the release of iPhone 3.0 and, with it, the freedom of being able to talk about things in the 3.0 SDK without violating the NDA, I’m pleased to bring you the first in a series of New In iPhone 3.0 programming tutorials. This first tutorial demonstrates how to […]

This Week in iPhone News – June 12/2009


On June 12, 2009

iPhone 3GS: Prepare for a 3D Graphics Shock Some highlights of the new graphics capabilities of iPhone 3GS that come with OpenGL 2.0 and faster hardware. Stackoverflow.com Podcast Stackoverflow.com’s podcast covering iPhone development among other topics. iLINGUA+ Handy translator/phrasebook for the iPhone. iPhone 3GS and OpenGL ES 2.0/1.1 There’s a debate on whether or not […]

WWDC Keynote: 3.0 Release Date, iPhone 3GS, Parental Controls


On June 8, 2009

Here are the items of interest to iPhone developers from today’s WWDC keynote. To keep things concise, we’re omitting things that were already announced at the iPhone 3.0 public preview event in March. iPhone 3.0 Release Date: June 17. Available To Developers Now. 3.0 will be released to the public June 17. Developers can download […]

This Week in iPhone News – June 5/2009


On June 5, 2009

iPhone crash logs Now with iTunes 8.2 users can send crash logs direct to developers. Nintendo vs. iPhone Some reasons why Nintendo would do well to watch the iPhone closely. Scientific programming on the iPhone Interesting insight on scientific programming on the iPhone. iPhone Previewer An easy way to preview how websites will look on […]

App Treasures: Indie iPhone Game Developers' "School of Fish"


On June 4, 2009

In a strength-in-numbers play, five indie iPhone game companies have created App Treasures. Billed as a loosely-affiliated label — not a publisher — the group consists of The Blimp Pilots, Imangi Studios, Snappy Touch, Streaming Colour Studios and Veiled Games. The distinction between label and publisher is worth exploring. Do publishers provide value for iPhone […]

Avoiding iPhone App Rejection From Apple, Part 2


On May 28, 2009

Six weeks ago guest author Brian Stormont posted an article here titled Avoiding iPhone App Rejection From Apple. While writing a rejection story is almost a rite of passage amongst iPhone developers, Brian took a prescriptive what not to do angle. Brian’s story elicited a big response. Dozens of people contributed comments and wrote privately […]

iPhone App Video Out


On May 27, 2009

Guest author Rob Terrell founded TouchCentric, a software development company focused on iPhone development, and also runs Stinkbot, a Mac microISV, and is the author of three books about the Mac OS. Editor’s note: Rob Terrell wrote to tell us about a painless, elegant way to pull the video off the iPhone to be displayed […]

Interview With David Lieb And Andy Huibers, Creators Of "Bump" The Billionth Installed App


On May 26, 2009

In April, the number of third-party apps installed by iPhone/iPod touch users surpassed one billion. The billionth app installed: Bump, an app lets you swap business cards by bumping two iPhones together. In this interview, we talk with David Lieb and Andy Huibers — the team behind Bump — about how the app works, the […]

3.0 Release Approaching?


On May 7, 2009

Today, Apple emailed developers informing them that, henceforth, all apps will be reviewed for 3.0 compatibility. Said Apple: Beginning today, all submissions to the App Store will be reviewed on the latest beta of iPhone OS 3.0. If your app submission is not compatible with iPhone OS 3.0, it will not be approved. Apple’s beta-release […]