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By: Simplify Media
By: Magellan Press Inc.
I have to admit… I was starting to get a bit bummed.
Every day two dozen apps were appearing in the App Store and the only review group that was easily filled was the crApp Apps.
I mean, how many tip calculators, magic8balls and virtual lighters do you need? (The question is rhetorical since it is obviously: maybe 1, none, and just 1.)
That suddenly seems to have changed in the past few days.
I came down kind of hard on MiGhtyDocs a few days ago. The reason? The main reason for my downloading it, the ability to view my Google Docs offline, didn’t work. Sure it made viewing my documents easy when a data connection was available but the real power, the real purpose, the real funtionality was the ability to cache documents for offline access. Whenever I tried to view them with the connectivity turned off I got an error msg.
I wrote the post and sent the link to the developer who was kind enough to respond quickly. The issue, he/ she said was that… it didn’t work. (No kidding) There was a bug, I was told, and while the fix had been submitted to the App Store it had not been released nor was the description updated to reflect the the fact that it was not ready for prime time.
Well, a quick check of the App Store just now revealed that the fix was indeed released. I download the update, input my GDocs account info and… there my docs were. I openned a few from within MiGhtyDocs and then shut off the data connection. And, like magic, when I opened MiGhtyDocs again those documents that I HAD opened were still available. Nice!
By: Anglebar Solutions
By: Discovery Interactive Technology
In my What’s On (My) iPhone rundown of entertainment apps there was one I use often that I did not include. I left off Box Office, not because it don’t like it (I do), but because it had departed the App Store (read: PULLED by Apple) Well… it’s back!
Yup, after being pulled without prior notification to the developer, Box Office has made its return. Now, though, it is called Now Playing. Why? Who knows.
I do know this-
Box Office Now Playing is a great little app. It’s like MovieFone on steroids. MovieFone was a great innovation in its time but I always hated it. It got the job done but navigating the menus was anything but convenient. Now that Now Playing is here… I’ll never have to use MovieFone again.
Five years ago, I was looking for something that would let me play continuous music in my office without interruptions and with a fast beat.
After spending some money on CD’s (I know, I know, CD’s? Why not iPod, I have my reasons), I quickly found that it was a pain to keep rotation of new material in the player. So I decided that I would swallow hard and spend the $150 for a Sirius Radio. At $12 / month, it was cheaper than my music buying habits, and i didn’t have to worry about managing a large CD collection (or even itunes collection) of music to fit my need.
I have NEVER looked back, and hardly ever (if at all) listen to regular radio anymore.
According to Electronic Arts, Spore, one of the games used to initially demo the iPhone SDK, has gone gold master. That means a release is imminent.
Unfortunately, the upcoming version is the one developed for Mac OS X and Windows. While that will apparently be hitting the shelves on September 7, 2008 there is no word on the release schedule for Spore for the iPhone. The initial announcement of Spore said that the iPhone version would ship along with the other versions. Apparently we’ll have to wait a bit longer.
The desktop/notebook version of Spore will come in two versions—a $49.99 standard release and a $79.99 "Galactic Edition" that includes a "Making of Spore" DVD, "The Art of Spore" hardback book, an exclusive Spore poster and a 100-page Galactic Handbook.
I’ve used the demo version of the Spore Creator and it is huge fun but it leaves me wondering… what’s with the iPhone version? Since it promises to be an awesome iPhone/iPod Touch game, hopefully it will be soon to follow.