White Lines – Review

By
On April 9, 2010

App Type: Uncategorized

White Lines – Review

Our rating:

By: Kyle T. Webster Inc.

Version #: 1.0

Date Released: 2010-02-24

Developer:

Price: 0.99

User Rating:
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At first glance, White Lines appears to be one of those games that are seemingly so simple in its mechanics and execution that it’s easy to write them off as passable. But upon closer inspection, you’ll find that underneath its minimalistic app icon–two white lines at an acute angle against a black background–is, well, more white lines meeting at various angles against a black background… plus some fun to be had while you sharpen your gray matter in a simple but challenging memory game, with trance-like background music to boot.

Like I said, the gameplay of White Lines is quite simple, but it’s not as easy as it looks. It starts with a sequence of white brushstroke lines being painted by an invisible finger across the screen, followed shortly by a green dot at the center of the same. That dot is your cue to redraw the sequence in the the same way they were drawn the first time around, as precisely as you can. If the game’s AI thinks that your swipes are made in the wrong directions or places, a red X appears and the sequence is replayed, after which you must retry redrawing it. Bear in mind that you must start redrawing only after the green dot appears, as the AI will consider that a wrong move.

The game has five difficulty levels: Easy, Medium, Difficult, Pretty Darn Tough, and Are You Nuts? The Easy level is, as expected, easy, with only two lines whose swiping directions and locations on the screen you must commit to memory in order to redraw them properly. The other levels comprise more lines to redraw as well as higher speeds at which they are shown. For instance, the Are You Nuts? level has at least six lines per sequence, shown at a speed so confusing that, yes, you’d have to be nuts or superhuman to play this level and claim the top spot at the game’s OpenFeint leaderboard.

Quick Take

Value:Medium.

Would I Buy Again:Probably.

Learning Curve:Low.

Who Is It For:People who like their memory games simple yet still very challenging.

What I Like:No-frills, straightforward, albeit mild, fun.

What I Don't Like:Background music must be turned off first before I could listen to music from my iPod library.

Final Statement:White Lines is like Simon Says, but with white lines, which surprisingly are addictively challenging to redraw.

Read the Developer's Notes:
White Lines is a brilliantly simple, fun, and stimulating memory game for all ages. Players must redraw sequences of lines that appear on screen in the same order and direction as they first appeared. Sound easy? The challenge might surprise you! The sparse visuals, sophisticated sounds and smooth flow of the game make it the perfect down-tempo addiction, and the advanced levels are designed to enhance short-term memory. White Lines is the perfect two-minute distraction or two-hour gaming challenge and its beautifully simple gameplay will appeal to gamers and non-gamers alike. 

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