Cling! Review – An innovative physics puzzler

On March 29, 2013

App Type: Uncategorized

Cling! Review – An innovative physics puzzler

Our rating:

By: First5 Games, Inc.

Version #: 1.01

Date Released: 2013-03-21

Developer: First5 Games, Inc.

Price: 0.99

User Rating:

I have been pleasantly surprised with Cling! The scene of physics based platformers is a crowded one, but Cling! makes for an original iOS game.

In Cling! you control a kind of flurry, octopussy one-eyed alien/toy trying to gain his freedom from a vending machine. To do so, you have to guide it to the end of each level. So far, nothing very new: get freedom, quite a normal theme in puzzle games.

Controls are on the other hand surprising and interesting. Your “toy” will cling (hence the name) to any dot in the level. And will go towards where you tap, gaining speed as he does so. Thus, it can fly (when there are no “dots”) as well as he can be pushed or pulled (and even killed) by special features of the level.

The push-to-move combined with the clinging, free flying make for very fast levels, challenging on its own ground. I think this is the first game where I’ve seen this kind of mechanics, so it will take you quite a while to figure out how to play and win. Which is of course a good thing, aren’t you tired of flinging one animal to another? Cling! is here to change that.

In short: Cling! is an innovative physics game (almost a platformer.) We definitely recommend you try it.

Quick Take


Would I Buy Again:Yes

Learning Curve:Low

Who Is It For:Puzzle lovers

What I Like:Very original

What I Don't Like:Anything so far

Final Statement:A very innovative puzzle game

Read the Developer's Notes:
Cling is an action peg-former that takes place in a child's vending machine. The star of our story is Edgar, a toy that has received the honor of having an owner. Unfortunately, his capsule broke on the way out and he is now trapped, While making his escape, Edgar must avoid certain death at the hands of the ever popular video game hazards: Spikes, falls, and electricity.

Article By

Ruben Berenguel is finishing his PhD in Mathematics while writing in about being a 'geek of all trades'. He also happens to be the senior editor in the What's on iPhone network: any complaints go to him!

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